Process:
1. Dynamesh rough form
2. Retopologize (within ZBrush)
3. Add detail: sculpting, roll alpha scale brushes while still symmetrical
4. Pose out of symmetry
5. Render and composite in Photoshop
1. Dynamesh of rough form:
2. Retopologize (within ZBrush)
3. Add detail: sculpting, roll alpha scale brushes while still symmetrical. This took some brushwork experimentation to match up scales effectively, etc.
5. BPR Render and composite passes in Photoshop