Process:
1. Create basic form from polymesh 3D (eye skin) or zspheres (trunk)
2. Subdivide, add texture, light, and render
3. Composite render passes in Photoshop
Art and Illustration
Process:
1. Create basic form from polymesh 3D (eye skin) or zspheres (trunk)
2. Subdivide, add texture, light, and render
3. Composite render passes in Photoshop