Below is a study of the atlas/axis (c1 and c2 vertebrae) joint from multiple angles, minimally laid out. Blender, ZBrush, Photoshop, InDesign.
Category: ZBrush
Zbrush vertebrae render experiments
Did some playing in zbrush today with a couple of vertebra models – C1 and C2. Lighting, mixing material colors, trying out the material mixer, and finally compositing different render passes in Photoshop! Software used: Blender, Zbrush, Photoshop. This also means that I now have the c2 model and I’m going to have to offer… Continue reading Zbrush vertebrae render experiments
Jackalope Zbrush Sculpture in progress
As a way to delve into zbrush, I’ve been working on making a jackalope! After all, you can’t purchase zbrush not make some kind of fantasy creature. As an aside, during my research, I’ve found that the ‘myth’ of the jackalope may have derived from bunnies sighted with Shope Papilloma Virus . It’s a virus that… Continue reading Jackalope Zbrush Sculpture in progress